Monday, June 14, 2010

Final Project

I enjoyed the whole semester in game design, i felt it was a good opputunity and a plessure to work as a game designer and now i feel i learned alot. We started with the basics (catch game) then we went on to the harder stuff but its only hard when you dont pay attention. We went over everything we had to do before a game (examples) we also played each others game. I feel that i worked very hard and i improved from when i first started. This class really inspired me to continue working on games and probely in college. My last game i finished fast basicly i just added another 2 levels to the last game plus i made the room size 4000 width. I really enjoyed this class and i hope i help someone else to get inspired to take Game Design.

Wednesday, May 5, 2010




Fight Night Round 4 is a boxing video game developed by EA Sports. It is the sequel to Fight Night Round 3 , released in 2006. It was released on June 25, 2009 in North America and on June 26, 2009 in Europe, for the PlayStation 3 and Xbox 360. The game's featured boxers are Muhammad Ali and Mike Tyson . It contains 48 licensed boxers as well as several new modes, such as Legacy mode.



UFC Undisputed 2010 is a mixed martial arts videogame featuring Ultimate Fighting Championship properties and fighters developed by Yuke's and published by THQ. It is scheduled for release on May 25, 2010, for the Xbox 360, PlayStation 3 and for the first time PlayStation Portable. It is the second game to be released under THQ's 2007 agreement with the UFC and it is a sequel to the successful UFC 2oo9 Undisputed. A teaser trailer of the game was shown on December 12, 2009 at the 2009 SpikeVideo Game Awards, where UFC 2009 Undisputed was named the Best Individual Sports Game, showing a first look at The Ultimate Fighter: Heavyweights contestant Kimbo Slice. The full roster was announced April 27 on gamespot.


Thursday, April 29, 2010

game 3

My game is called space protector. the motive of the game is to protect the planets by not letting the spaceships pass by. if a space ship hit you your heath will decrease but if you shoot the red spaceships your score will increase.

Friday, March 12, 2010

Maze game

1.Pac-man is an arcade game developed by Namco and licensed for distribution in the U.S, it was first released in Japan on May 22, 1980. The player controls Pac-Man through a maze, eating pac-dots. When all dots are eaten, Pac-Man is taken to the next stage. Four ghosts (Blinky, Pinky, Inky and Clyde) roam the maze, trying to catch Pac-Man. If a ghost touches Pac-Man, a life is lost. When all lives have been lost, the game ends. Pac-Man is awarded a single bonus life at 10,000 points by default.

2.Baby Pac-Man is an arcade video game and pinball machine hybrid made by Bally Midway in 1982. the game begins its typical maze-style play like in the original Pac-Man, but upon entering an escape tunnel, a pinball is launched below on the main playfield where the player can gain extra points. The monsters are noted for being extremely aggressive, fast, and unpredictable, frequently breaking the rules of movement established in Namco's official Pac-Man games. Also, the game initially starts off with no energizers: the player is forced to earn them in the pinball portion of the game, making Baby Pac-Man notoriously difficult despite its infant hero

Thursday, February 4, 2010

My name is [my name] and im in the 11th grade. this is my second semester and on my schedule 4th hr i have a class called game design. I only been in the class for 4 days but i learned alot so far. I learned how to create a sprite and make it move plus i learned how th make a background.but unfortunonly thats all i learned.